The object is to win all the major international races on the Formula One circuit. The game can be played by either one, two or even three players (Battle Mode-only) simultaneously. Various modes of racing include: regular season, battle (which is similar to exhibition or single race mode in other Formula One video games), and the time trial mode which tests how fast a player can drive his or her race car on any of the world's premier road courses. Only the vehicles from the 1994 season are used. Michael Schumacher and Satoru Nakajima are the most popular racers in this video game, even though Nakajima is a hidden character.
This video game stars Boomer (Asmik-kun in the Japanese version), a pink dinosaur, coursing through maze-like levels. Boomer traps enemies by digging holes and letting the enemy fall in them. Boomer can also dig out items and keys needed to complete the levels. Passwords are revealed before and after every boss level. On the top floor is the ultimate boss. Defeat him in order to beat the game.
Game is based on the popular comic book Kujaku-ou published between 1985 - 1989. In this horizontal scrolling action game, a user plays the main character Kujaku using various attacking techniques to fight against monsters and ghosts. Final boss is the death soul of Nobunaga Oda.
Vegas Connection: Casino Kara Ai o Komete is a Miscellaneous game, developed by Graphic Research and published by Sigma Ent. Inc., which was released in Japan in 1989.
Lutter is a game comprised of single screens full of traps, obstacles, enemies and items that the eponymous hero Lutter must navigate in order to find six missing damsels and the enormous monsters that hold them hostage. The game has some element of non-linearity, as there are numerous paths that split off to explore. The chief goal is to find keys that unlock doors to new areas and eventually to large, screen-sized bosses that Lutter must defeat in shoot 'em up style boss fights. The game also features a few RPG aspects: Lutter has a health bar and can level up, which increases his health and other stats. He defeats enemies by charging into them, similarly to early action RPGs like the first Ys and Hydlide. When defeated, the game will automatically try to bribe the victorious monster with whatever funds the player has accrued: should they have enough to placate the monster (this amount often depends on the strength of the monster) Lutter reappears where he entered the screen with his health restored.
This Dragon Quest-styled game unfolds in ancient Greece, where the hero must traverse the land and do battle with great beasts and monsters of mythology! This game is part of a larger series of Heracles games that have seldom been released outside of Japan.
Curse is a 1989 shoot 'em up game developed by Micronet for the Mega Drive video game console. It was a sideways scrolling shoot 'em up spread across five levels. Although an American release was planned, it was never officially released outside Japan.
Technōs created once again a vastly different experience with Double Dragon II on the NES. The experience system was dropped, but the moveset still underwent a few changes. The elbow attack and turning jump kick are gone, but with the standard kick directed backwards they seemed a bit redundant anyway. There are two new ways to make enemies in a grapple suffer, elbow smashes to the head, and a high kick to propel them away. In the brief time window when the Lee brothers are crouching after a jump or after getting knocked down, it’s possible to perform a rising uppercut or a knee jump attack. The timing for these isn’t easy, but they are the most powerful moves in the game.
On the NES, Double Dragon II is a much more innovative and unique sequel than in the arcade, but it marks also the time Double Dragon started its schizophrenic shifting between wildly different tones and gameplay styles. In a way it’s one of the best games to bear the Double Dragon name, but it’s hard to shake the feeling that Technōs
Akumajou Densetsu is the Japanese version of Castlevania III: Dracula's Curse. This version has many differences in gameplay and level layout, making the overall experience easier than its western counterpart.
Set in a sort of old Japan with fantasy overtones, Benkei Gaiden is a standard overhead RPG. Battle scenes are random and turn based (with quite a nice bit of music), and the game relies very heavily on Japanese text based menu systems.
Fist of the North Star: 10 Big Brawls for the King of the Universe is a one-on-one fighting game for the Game Boy developed by Shouei System and originally released by Toei Animation in Japan on December 22, 1989. An American version was released by Electro Brain on April 1990, making it one of the few Hokuto no Ken video games released overseas. Other than a different title screen (which features a new artwork depicting Kenshiro and Raoh similar to the cover art of the first Famicom game), the two versions are otherwise identical.
Batman: The Video Game, is a group of platform games developed by Sunsoft for the Nintendo Entertainment System and Game Boy, loosely based on the 1989 film of the same name. Despite having the same title, each is actually a different game. The NES title is arguably the best known and contains five levels culminating in a final showdown with the Joker in the bell tower of Gotham Cathedral. It was received well despite changes from the movie upon which it was based.
Sunsoft later released Batman: Return of the Joker as a follow-up which is not related to any movie.
The player controls the son of Mappy in a platformer game. He wants to find a wife but she won't marry him until Mappy can become a provider for his family. At the end of each level, there is a slot machine. Pulling the lever to the slot machine may allow the player to earn extra lives. After the mini-games, players access a shop, where they can buy various things with the money that they find during the game.
This game was released for the Nintendo Famicom in Japan only.
A combat racing game featuring KITT and Michael Knight from the TV show Knight Rider. It was released exclusively in Japan for the PC Engine.
Knight Rider Special is a driving game with vehicular combat that was released for the PC Engine in 1989. It is based on the 1980s TV show Knight Rider, about the secret agent Michael Knight and the Knight Industries Two Thousand (KITT) technologically-enhanced vehicle with its own sophisticated AI. The game employs the memorable music from the TV show and also features the Japanese voice actor for KITT, who lends his voice to a few soundbites.
The goal of the game is to race to the end of each stage, avoiding other vehicles on the road and employing KITT's turbo boosters to make time, and then taking out the criminal Michael was sent to chase down with KITT's weaponry.
It is a 2D action platform game focused on hack and slash and spell casting. The game consists of six linear levels of which each has two sub-levels meaning the game consists of 12 level in total. After every level there is a cut-scene pushing the story forward.
There are three weapons - an axe, a spear and a big sword. An axe is a basic weapon the hero holds at the beginning of the game. The player can upgrade the axe using a power-up which has the shape of a small axe. The spear is the second stage of the weapon upgrade system and the big sword is the final stage. The big sword is the most powerful melee weapon in the game.
The player can cast three magic spells which using is limited by the magic meter. The first is "Bind", which stops the time altogether with the enemies in the level. The second is "Blast", which casts fire balls destroying all enemies visible on the screen at the time of the casting. The third is "Bolt", which has the form of a lightning strike and acts similarly to "Blast".
Ys Book I & II chronicles the first adventures of Adol Christin, a young, red-haired swordsman on a quest to unlock the secrets of an ancient kingdom. As Adol, you search the island of Esteria, gathering clues to unravel the mystery of Ys. Fight monsters that lurk in caves and towers with physical or magical attacks, and use your brain to make your way through dangerous areas filled with traps.
In the year 189 of the stellar calendar, humanity happened upon the ruins of an ancient (and, if the st. 7 decor is anything to go by, rather decadent and malicious) civilization, and sent an archaeological crew to explore them. However, the crew managed to activate the ruins' defense system.
The system operated by identifying the Sol system as the intruders' origin, then launched the Sun-Fish ("Manbou" being Japanese for "Sunfish"), an ultimate weapon bio-mechanical starship capable of destroying an entire solar system and protected by an impregnable force-field bubble. The surviving members of the crew, however, find a chance to stop the Sun-Fish. By using an unearthed Manbou-J (i.e. Junior Sun-Fish) fighter and activating a teleportation system in the deepest part of the ruins, one pilot, Cleaver Mule, can actually get inside the force bubble and destroy the Sun-Fish from there.
The player takes control of a master, a general capable of commanding as many states as he can acquire, and, if successful, unifies China. As many as eight may play, but only one can succeed. There are five chronologically arranged scenarios. The first has China in its most disorganized period and the last has virtually all of China controlled by one of three generals. The precise requirements for success in each of these scenarios differs, but in all cases the goal is to rule as many states as possible. After the completion of any scenario but number five the game will automatically advance to the next. You may start the game at any scenario.