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New Games - Page 12558

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New Most Popular Top Rated
  • Pac-Man Plus

    1982

    Pac-Man Plus

    1982

    Arcade
    Arcade
    Pac-Man Plus is an Action game, developed and published by Bally Midway, which was released in 1982. Gameplay is nearly identical the original Pac-Man. However, the game features new gimmicks that make the game harder, such as faster speed, disappearing mazes, and invisible enemies.
  • Astro-Dodge

    1982

    Astro-Dodge

    1982

    Arcade
    DOS
    In this Asteroids clone, you get points by shooting enemy ships, and asteroids which gradually break down into smaller and smaller pieces. Your controls are rotating clockwise or counter-clockwise, thrusting, firing, and hyperspace. As you progress, the levels will get more and more difficult as you move into areas with more and more asteroids.
  • Alien

    1982

    Alien

    1982

    Puzzle Strategy Adventure
    DOS Apple II
    This short text adventure casts the player as the sole survivor of a space disaster involving the luxury liner "Adonis." Stranded on a hostile planet full of monsters after a lifepod landing, the player must reach the planet's only other human occupants and find a way home. The game features a simple two-word parser, lots of "instant death" locations (making mapping important) and relatively few puzzles.
  • Donkey Kong

    1982

    Donkey Kong

    1982

    Platform Arcade
    Intellivision
    The Donkey Kong port for Intellivision was developed by Coleco, and lacks 50m and 75m. It is also very visually different from the original arcade game.
  • Battle Vader

    1982

    Battle Vader

    1982

    Arcade
    Epoch Cassette Vision
    The fifth game released for the Epoch Cassette Vision. This time it is a clone of the game Space Invaders. Based on their previous dedicated console called the TV Vader.
  • The Bilestoad

    1982

    The Bilestoad

    1982

    Fighting Arcade
    Apple II
    In The Bilestoad, players control "meatlings" that hack and battle with axes and shields from a top-view perspective. Although the game may seem medieval, the backstory in the manual explains that the axe fighting is actually a future virtual reality game designed to reduce real violence.
  • Knock Out!!

    1982

    Knock Out!!

    1982

    Puzzle
    Arcade Commodore 16
    A maze game.
  • Ali Baba and 40 Thieves

    1982

    Ali Baba and 40 Thieves

    1982

    Arcade
    Arcade MSX
    Ali Baba and 40 Thieves is a maze arcade game released by Sega in 1982. Players take the role of the famous Arabian hero who must fend off and kill the forty thieves who are trying to steal his money. The game is based on the folk tale of the same name. It was ported to the MSX platform, and then a Vector-06c port was made based on the MSX version.
  • Pac-Man

    1982

    Pac-Man

    1982

    Puzzle Arcade
    Atari 2600
    star 7.9
    Atari 2600 Port of Pac-Man The player controls Pac-Man through a maze, eating pac-dots (also called pellets). When all pac-dots are eaten, Pac-Man is taken to the next stage. Between some stages one of three intermission animations plays. Four enemies (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost and the Pac-Man itself withers and dies. When all lives have been lost, the game ends. Pac-Man is awarded a single bonus life at 10,000 points by default. Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage
  • Loco-Motion

    1982

    Loco-Motion

    1982

    Puzzle Strategy
    Arcade Intellivision MSX
    star 6
    Loco-Motion is basically an updated version of a sliding block puzzle game where the player can move pieces horizontally or vertically within a frame to complete a picture. However, the presence of a constantly moving locomotive complicates matters. The player controls the playfield and the aim is to guide the locomotive around the tracks to collect the passengers waiting at the stations located around the edges of the screen. The player uses a joystick to slide a piece of the track into the vacant square. The locomotive is always moving, but the player has the option of making it move faster to get to the passengers more quickly by using a button next to the joystick. The player must avoid crashing the locomotive into the dead-end barricades (shown as a yellow 'X'), and also ensure that it does not run into the edge of the gap or a barrier at the playfield edge, either of which costs a life.
  • Dig Dug

    1982

    Dig Dug

    1982

    Arcade
    Arcade Xbox 360
    star 7.4
    Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
  • Kabul Spy

    1982

    Kabul Spy

    1982

    Adventure
    PC-9800 Series PC-8800 Series Apple II FM-7
    A graphical text-adventure written by Tim Wilson in which the player has to find and rescue Professor Paul Eisenstadt who was captured by the KGB and is being held somewhere in northern Afghanistan.
  • Dungeons of Daggorath

    1982

    Dungeons of Daggorath

    1982

    Adventure
    TRS-80 Color Computer TRS-80
    Dungeons of Daggorath was one of the first games that attempted to portray three-dimensional space in a real-time environment, using angled lines to give the illusion of depth. The player moves around a dungeon, issuing commands by means of typing — for example, typing "GET LEFT SHIELD" or "USE RIGHT TORCH" (or abbreviations such as "G L SH" and "U R T"), gathering strength and ever more powerful weapons as the game progresses. Various creatures appear, and can often be heard when they are nearby, even when not visible. The object of the game is to defeat the second of two wizards, who is on the fifth and last level of the dungeon.
  • Zap'em

    1982

    Zap'em

    1982

    Arcade
    DOS
    Zap'em is an action game for one player. You control a spaceship on the left side of the screen which is capable of moving up or down and firing lasers. Coming towards you from the right will be numerous enemy ships. You need to shoot as many of the enemies as you can in order to earn points. While many of the enemy ships take only one shot to destroy, some will require multiple hits and a few will even be ghost ships and can disappear temporarily. Your ship has a limited amount of fuel which will steadily decrease; the game ends when you have no more fuel left.
  • Turtle Bridge

    1982

    Turtle Bridge

    1982

    Arcade
    Game & Watch
    Turtle Bridge is a widescreen Game & Watch video game released in 1982 by Nintendo. In the game, you must get the character from one side of a lake to the other by jumping on the shells of turtles that are protruding from the water. If you jump on a turtle at the wrong time, then you will have to go back to the beginning. The fact that the turtles gain your character access to the other side of the lake is where the game's name originates from.
  • Final Test Cartridge

    1982

    Final Test Cartridge

    1982

    ColecoVision
    Final Test Cartridge was designed as a full system test of the ColecoVision in 1982.
  • Tom Boy

    1982

    Tom Boy

    1982

    Platform
    Atari 2600
    Tom Boy is a complete copy of the game Pitfall, which was released the same year by Activision. It replicates not only the lack of story but every other aspect of the original as well. The clone is so bold that it outright steals the entire gameplay, sprites, and animations. At Quelle, Rainbow Vision’s audaciousness (original title Tom Boy) didn’t seem to deter anyone, as the game was included in their German Atari catalog that same year under the title Dschungel Boy.
  • Word Zapper

    1982

    Word Zapper

    1982

    Shooter Arcade
    Atari 2600
    Word Zapper is a one or two-player, full color, action game with 24 variations, designed to be played on the ATARI (R) Video Computer System (TM) or Sears Video Arcade. The Joystick Controller links you with a most profound vehicle of amusement, the rotary wing Word Zapper. It is armed with vertical and horizontal firing lasers and capable of incredible maneuverability. Opposing you is the Scroll -- a diabolic device designed to wear out the wrist an boggle the mind. The Scroll parades the alphabet across the screen, taunting you to duplicate a word or scrambled letters flashed at the bottom of the screen. You must shoot each letter in perfect order, and you must match three words or letter combinations within 99 seconds. Sounds easy? Wait until you meet the Scroll's friend, the Asteroids.
  • Azurian Attack

    1982

    Azurian Attack

    1982

    Shooter Arcade
    Arcade
    Azurian Attack is a shoot 'em up arcade game released by Rait Electronics in 1982. The game features similar graphics and sounds to "Galaxian" except your fighter can move in 8 directions. The game was programmed inhouse by Rait Electronics who were based in Christchurch, New Zealand and the game code runs on a modified Galaxian Board.
  • Alpine Ski

    1982

    Alpine Ski

    1982

    Racing Sport
    Arcade
    Maneuver a skier through a downhill ski course, a slalom course, and a ski jumping competition.
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