While it draws just as much inspiration from the Dragonball aesthetic than My Love, Kakoong is even more tasteless than its Japanese role model. The introduction shows the titular hero taking a crap on a platform. First one only sees his strained face and has to wonder what physical challenge he has to endure, but then the camera zooms out to reveal everything.
Players who haven't already been chased away by this gross display get "treated" to a decidedly mediocre 1-on-1 fighting game. The controls work a tiny bit better than in most other examples of the genre on the PC, but there's not much meaning to the fighting overall. The game works on a weird experience system, which encourages to use the same move over and over again and destroys any balancing the game might have had in the first place.
Released in Vol 14, Rulue's Iron-Fist Spring Break is a visual novel starring Rulue. She is tasked to complete one of three objectives over her spring break: Find the five divine treasures, explore the "wonderful land," or gather ingredients for a recipe.
This game is mentioned, using the fan title of "Rulue's Spring Break of Fists", in Sega 3D Classics Collection's English-language manual for Puyo Puyo Tsu.
Very Early and Historically-relevant in the Quake modding scene, this map stood out when single-player modding wasn't common, with its moody atmosphere.
Shadow over Innsmouth is a large medieval village with a few new textures and reskinned monsters. Somewhat of a sequel to "Village of Dread".
This is considered Steve Rescoe's finest map by many.
The map was featured on the RockPaperShotgun's "Quake Renaissance: a short history of 25 years of Quake modding" article.
The map name is taken from a horror-occult short story by author H.P. Lovecraft, main inspiration for the Quake game.
This update to the Jack Nicklaus golf games was long awaited. The game allows to play 4 of Jack Nicklaus' designed courses (Muirfield Village Golf Club, Colleton River Plantation, Country Club of the South, and Cabo del Sol) and one course created especially for the game.
The protagonist of Cyberswine is, as the title implies, a cybernetic pig on a race to save CyberCity from a deadly virus. Helping him on his perilous mission is his partner, Sara Lee. The game is essentially an interactive movie done with 3D graphics. The player may interfere and choose the course of action for the hero.
The first part (night) of BS Ihatovo Monogatari.
BS Ihatovo Monogatari is a downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 2 distinct runs between its March 2, 1997 release and May 31, 1997. The game is a role-playing game based on the works of Japanese author, Kenji Miyazawa, and its release was intended to commemorate the 100-year anniversary of his birth. The game is a sequel to the 1993 Hecht game for the SNES, Ihatovo Monogatari, earlier-broadcast for the Satellaview as well. Intended as a family-oriented game for all ages, the game makes reference to many classic works of Japanese children's literature.
BS Ihatovo Monogatari incorporates voice narration at the start of each weekly broadcast to provide dramatic performances of Miyazawa's poetry set in Ihatovo. During gameplay, the Soundlink provides sound effects and gameplay hints for players. The game's voice actors were selected by popular vote by readers of Seiyu Zasshi and included Kikuko Inoue, Kouichi Yamadera, Y
BS Ihatovo Monogatari is a downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 2 distinct runs between its March 2, 1997 release and May 31, 1997. The game is a role-playing game based on the works of Japanese author, Kenji Miyazawa, and its release was intended to commemorate the 100-year anniversary of his birth. The game is a sequel to the 1993 Hecht game for the SNES, Ihatovo Monogatari, earlier-broadcast for the Satellaview as well. Intended as a family-oriented game for all ages, the game makes reference to many classic works of Japanese children's literature.
BS Ihatovo Monogatari incorporates voice narration at the start of each weekly broadcast to provide dramatic performances of Miyazawa's poetry set in Ihatovo. During gameplay, the Soundlink provides sound effects and gameplay hints for players. The game's voice actors were selected by popular vote by readers of Seiyu Zasshi and included Kikuko Inoue, Kouichi Yamadera, Yuka Imai, and Eiichi Onoda.
The third phase of development of the game which would later get released as Banjo-Kazooie, Kazoo now stars Banjo instead of Edson, but the gameplay would still be in a top-down view, now as a 2.5D adventure platformer, with a grid-based movement system. Banjo would wear sports clothing as means of power-ups.
The game was later reworked into a collect-a-thon 3D platformer, abandoning the sports motif in favor of a fantasy and comedy setting, when it was released as Banjo-Kazooie.
Small tales add up to create a history that is all your own. Your mission is to seize the key of fate and build the history of this land.
Lunatic Dawn - Passage of the Book is a non-linear RPG in which you can create your own character anywhere in the world and travel freely as you desire. Take on jobs, deliver items, explore various dungeons & buildings, hunt down criminals, assassinate people, start fights in towns, steal, buy a house, raise a family & get married, be a good person or a murderous cutthroat, or save the world from ultimate evil! The choices are limitless in this game! The only thing you are bound to is can you survive the decisions that you choose to follow?
Kyodai Mahjongg is a tile-matching game developed by one person since 1997, with many features and options. It offers 2D and 3D modes, online multiplayer, various tilesets and layouts, and relaxing oriental music.
The 2006 version was released on September 25, 2006, and it is currently the latest version nowadays (ver. 21.42).
The PlayStation version has the FMV scenes and audio music from the PC CD-ROM version, but no multiplayer mode. The scripting and animation is slower, enemies have only their front sprites and lack gory deaths when attacked by strong hits or weapons, and the frame rate is slower.
Although all levels are present in this version and feature their correct layouts, their architecture details are somewhat simplified and there is some loss in overall lighting quality. This port is based on a beta version of the original PC version of Hexen as many gameplay tweaks are shared, such as the simpler level design and the Fighter's fists being weaker compared to other versions.