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New Games - Page 12555

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New Most Popular Top Rated
  • Donkey Kong

    1982

    Donkey Kong

    1982

    Platform
    ColecoVision
    This is the ColecoVision port of Donkey Kong. The main differences with the original arcade game are the absence of 50m, cutscenes and enemy placement.
  • Solar Conqueror

    1982

    Solar Conqueror

    1982

    Shooter Arcade
    Bally Astrocade
    Top down space shooter
  • Zektor

    1982

    Zektor

    1982

    Shooter Arcade
    Arcade
    You have to infiltrate eight space cities which are held captive by robots. Asteroids-style you fight the robot squadrons.
  • Tron

    1982

    Tron

    1982

    Shooter Strategy Arcade
    Arcade Xbox 360
    star 4.8
    Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. It is based on the Walt Disney Productions motion picture Tron released in the same year. The game consists of four subgames inspired by the events of the science fiction film. It features some characters and equipment seen in the film, e.g. the Light Cycles, battle tanks, the Input/Output Tower.
  • Joust

    1982

    Joust

    1982

    Fighting Platform Arcade
    Arcade PlayStation 3 Xbox 360
    star 7.6
    Joust is an arcade game developed by Williams Electronics and released in 1982. It is a platform game that features two-dimensional (2D) graphics. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards.
  • Jungle Hunt

    1982

    Jungle Hunt

    1982

    Atari 8-bit Atari 5200
    Jungle Hunt offers four unique adventure experiences, which repeat with greater difficulty once all four have been survived. If you don't survive these adventures, you will not only lose your own life but that of the lovely Penelope, who has been captured by cannibals! The first part challenges your Tarzan skills - can you swing on the vines without plummeting to your doom? The second part pits you against a whole bunch of nasty crocodiles in a mighty river. Fortunately, you have a knife to fight back with. Don't forget to go up for air! In the third part, you face a battle against oncoming boulders of varying sizes and physics. Once you've cleared all these treacherous hazards, you still must confront the dreaded cannibal, who is armed with a wicked spear. Can you get past him and save the lovely Penelope?
  • PakPak Monster

    1982

    PakPak Monster

    1982

    Arcade
    Epoch Cassette Vision
    Seventh game released for the Epoch Cassette Vision, despite being labelled game six, due to a delay during production. A clone of Pac-Man but with an unorthodox maze layout using a plus and blocks to make up the arena.
  • Space Attack

    1982

    Space Attack

    1982

    Shooter
    Atari 2600
    Mattel’s MO was to make, slightly inferior perhaps, ports of their Intellivision games and release them on the 2600 to entice people over to the Intellivision. Most of the games Mattel ported were simple shooters that didn’t require much use of the Intellivision’s keypad controller space battle which was renamed space attack on the 2600 is the major exception. Space battle used eleven of the twelve keypad buttons and somehow that all had to be condensed into a single button controller.
  • Spiders

    1982

    Spiders

    1982

    Shooter Arcade
    Arcadia 2001
    Spiders is a 2D shoot'em up, similar to Space Invaders or Galaga. The player controls a ship and fights against waves of spiders. The gameplay is typical for fixed screen shooters. The player's ship is at the bottom of the screen, can move left or right, and shoots enemies appearing from the top of the screen. The spiders can create webs, special structures the player must also destroy.
  • Centipede

    1982

    Centipede

    1982

    Shooter Arcade
    Atari 8-bit
    Port of Centipede for Atari 8-bit computers.
  • Donkey Kong

    1982

    Donkey Kong

    1982

    Platform Arcade
    Atari 2600
    star 7.1
    The Atari 2600 port of the hit arcade Donkey Kong differs from the original version in gameplay and has two stages instead of the original four.
  • Artillery

    1982

    Artillery

    1982

    Shooter Tactical
    DOS
    An artillery game for two human players, who get placed on both sides of a randomly-selected landscape and proceed to take turns lobbing high explosives at each other. Each side commands a gun company with 100 men: these unfortunate meat-shields tend to die even on a near-miss, and a direct hit will kill them all. Perhaps realizing that, one man deserts his post after each turn, on both sides. The first side to wipe out the opposing force is the victor - until the next battle. Shots are fired by entering an angle and a velocity; the terrain is destructible, so craters can chip away at the landscape, or cause a player's gun to drop into the resulting pit. Ballistic trajectories are also affected by wind speed, which can be constant or variable (if variable, a difficulty level is chosen to determine the magnitude of the changes).
  • Chisholm Trail

    1982

    Chisholm Trail

    1982

    Arcade
    Texas Instruments TI-99
    Drive your cattle along the famous Chisholm Trail in this top-down arcade-style game. Use the keyboard or joysticks to maneuver your steer around the playing field. But watch out for rustlers who want to steal your cattle, and wranglers who want to put their own brands on your stock. The game features 9 levels of difficulty.
  • Funky Bee

    1982

    Funky Bee

    1982

    Shooter
    Arcade
    In this game, the player is a bee with a stinger. You fly over flowers for points and must avoid the trees and fires as well as the enemy bugs. You may use your stinger to kill bugs, but only one stinger is allowed on the screen at a time.
  • Swimmer

    1982

    Swimmer

    1982

    Arcade
    Arcade
    Venture up stream gathering fruits while avoiding various water-bound pests and obstacles. Eat power pills to attack critters.
  • Demons to Diamonds

    1982

    Demons to Diamonds

    1982

    Shooter Arcade
    Atari 2600
    star 4.8
    Players attempt to shoot demons in a "cosmic carnival" and then pick up the diamonds left behind by them, while dodging shots from enemy skulls. The player operates a laser base at the bottom of a multi-row playfield, using the paddle controller to move it from side to side and the controller's action button to fire a laser beam vertically up the playfield. The player can control how far onto the playfield the beam advances by releasing the button at the desired height. The player receives one point for each demon and ten points for each diamond successfully shot. Points are multiplied by the distance from the base to the target. For example, a demon shot one row above the player is worth one point, while a demon shot four rows above the player is worth four points. In multiplayer mode, the second player operates a laser base at the top of the screen, firing from top to bottom. Again, the second player must shoot demons that match the color of its gun in order to produce diamonds. However, diamonds may be shot by
  • Tutankham

    1982

    Tutankham

    1982

    Shooter Platform Puzzle
    Commodore VIC-20 ColecoVision Arcade Atari 2600 Intellivision Odyssey 2 / Videopac G7000 NEC PC-6000 Series
    star 5.8
    Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
  • Airport Panic

    1982

    Airport Panic

    1982

    Arcade
    Handheld Electronic LCD
    Hijackers took control of an airplane and took the passengers hostage. Your mission is to put a stop to this by boarding the plane and eliminating the hijackers.
  • Donkey Kong Junior

    1982

    Donkey Kong Junior

    1982

    Platform Arcade
    Arcade
    star 7.2
    Donkey Kong Junior is the direct sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's father.
  • Dodge 'Em

    1982

    Dodge 'Em

    1982

    Shooter Arcade
    Apple II
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