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New Most Popular Top Rated
  • Erik: Phantom of the Opera

    1987

    Erik: Phantom of the Opera

    1987

    Platform Puzzle Visual Novel
    ZX Spectrum
  • Jikuu Yuuden: Debias

    1987

    Jikuu Yuuden: Debias

    1987

    Role-playing (RPG)
    Family Computer
    Jikuu Yuuden: Debias is a Role-Playing game, developed by Now Production and published by Namco, which was released in Japan in 1987.
  • Top Gun

    1987

    Top Gun

    1987

    Simulator Arcade
    Family Computer Nintendo Entertainment System
    star 5.4
    Top Gun was released in 1987 for the PC, Commodore 64, ZX Spectrum and Nintendo Entertainment System (NES) (with an equivalent version for Nintendo Vs. Series arcade cabinets). The Commodore and Spectrum versions were developed by Ocean while Thunder Mountain handled the PC version of the game. Konami developed the Nintendo version. The NES version was released on November 1987 in North America, December 11, 1987 in Japan and on November 30, 1988 in Europe and Australia. According to Game Over by David Sheff, the NES version sold over 2 million copies. Many of the people who've played the NES version have complained about the difficulty, and lack of action in the game. The NES version had a sequel called Top Gun: The Second Mission.
  • Hydlide 3: The Space Memories

    1987

    Hydlide 3: The Space Memories

    1987

    Role-playing (RPG)
    PC-8800 Series Sharp X1 MSX
  • Punch-Out!!: Shouhin-ban

    1987

    Punch-Out!!: Shouhin-ban

    1987

    Sport
    Family Computer
    Also known by the unofficial titles of Punch-Out!! Gold and Punch-Out!! Special, with the in-game title of simply Punch-Out!!, recently released on the Japanese Nintendo Switch Online as Punch-Out!!: Shouhin-ban (Prize Version), this was the first released version of Punch-Out!! for the NES/Famicom, which was released in Japan, as a prize for the participants of the official NES Open Tournament Golf (Golf Tournament US Course) competition. The main differences from the later versions is that the Dream Bout with Mike Tyson or Mr. Dream didn't exist yet, and Mr. Macho Man was the last opponent.
  • Indra no Hikari

    1987

    Indra no Hikari

    1987

    Role-playing (RPG)
    Family Computer
    Around the year 2000, mankind departs a depleted earth and travels through space to the plant Ibaru some 8,500 light years away. There, people live peacefully under the protection of a god whose power source is the Light of Indora. However, a demon siphons the light away from the planet and the god begins to slumber. The surface of the planet transforms into a vast desert and monsters begin to appear. The player must quest to put an end to the demon and restore the Light of Indora to the god that protects the planet.
  • Mahjong Sengoku Jidai

    1987

    Mahjong Sengoku Jidai

    1987

    Puzzle Quiz/Trivia Card & Board Game
    Sega Master System/Mark III
    Mahjong Sengoku Jidai is a Board game, developed by Sanritsu and published by Sega, which was released in Japan in 1987.
  • Faxanadu

    1987

    Faxanadu

    1987

    Platform Role-playing (RPG) Adventure
    Wii Family Computer Nintendo Entertainment System
    star 8
    Faxandu is for the Famicom and NES. The name was licensed by Falcom and was developed and released in Japan in 1987. Nintendo also released the game to the world market in 1990. It can be considered a side-story of Xanadu, which is the second installment of Falcom's long-running RPG series, Dragon Slayer. The title is a combination of "Famicom" and "Xanadu"
  • Shinobi

    1987

    Shinobi

    1987

    Hack and slash/Beat 'em up Adventure Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE TurboGrafx-16/PC Engine DOS Amiga Amstrad CPC MSX
    star 6.2
    The five missions in the game are each three or four stages long. Several hostages are being held in each stage; Joe must rescue all of them before he is allowed to finish the stage. The last stage in each mission has no hostages, but instead features a powerful boss character whom Joe must defeat. After completing each of the first four missions the player is taken to a bonus stage, where he can earn an extra life if he is able to kill all of the ninjas leaping towards him. Completing the fifth mission ends the game. Also, once the fifth mission begins, continues are no longer allowed; the player has to finish the game with however many lives he has left at that point. If the player earns a place on the high score board, the number of credits it took him to get that score is displayed along with his score. Joe's standard weapons are an unlimited supply of shuriken, along with punches and kicks when attacking at close range. One hostage per stage gives him a power-up. When powered-up, his throwing stars are replac
  • Space Quest II: Vohaul's Revenge

    1987

    Space Quest II: Vohaul's Revenge

    1987

    Point-and-click Puzzle Adventure
    Apple IIGS Atari ST/STE Mac DOS Amiga Apple II
    star 7.3
    Just when you thought it was safe to go back into space, He's Back! And he wants revenge! Sludge Vohaul, the demented evil scientist (whose sinister plan you unknowingly foiled in our last episode), is seething over his Sarien slip-up. Madder than a drenched Astrochicken, (and still determined to rule the galaxy) Vohaul has devised a new plan. A nasty plan. A plan so evil that only one as wickedly sadistic as he could imagine it. Yes, the worst nightmare ever is about to come knocking on your door- and it won't take No for an answer! It's The Invasion of the Insurance Salesmen! Hordes and hordes of pushy, obnoxious (genetically engineered) salesmen will soon be dumped upon your home planet- unless somebody dumps on Vohaul first. And who knows more about getting dumped on than you? Roger Wilco to the rescue! Once again, you, Roger Wilco, sanitation engineer and involuntary hero, must don your sanitary space mittens and prepare for the onslaught of evil that Vohaul has prepared. A chore not for queasy or faintheart
  • Artelius

    1987

    Artelius

    1987

    Shooter Role-playing (RPG)
    Family Computer
    A sci-fi themed RPG from Nihon Bussan for the Famicom, released in late 1987. It was never released outside of Japan.
  • Esper Boukentai

    1987

    Esper Boukentai

    1987

    Platform
    Family Computer
    Esper Boukentai is a platform action game developed by Jaleco for the Famicom and published in 1987. It is an exploration game which uses Jaleco's arcade game Psychic 5 as the basis for the story and the cast of characters which you use throughout the game. Each character possesses different attributes, including their jumping ability, their ability to hover in mid-air, and their strength. As in the arcade, some characters must be rescued in order to make them playable. This game boasts over 50 household items which serve as animated enemies throughout each level.
  • Haja no Fuuin

    1987

    Haja no Fuuin

    1987

    Role-playing (RPG)
    Family Computer
    The seal of the Dark Lord Terarin has been broken and Terarin has been unleashed into the world again. She has stolen the Golden Seal and opened pandora's box, unleashing evil creatures into the world. A young hero is tasked by a king to stop Terarin. He must step into footsteps of Iason, a shepherd that once accidentally unleashed Terarin and fought to seal the Dark Lord again. The hero must enlist the aid of three companions, Guy the warrior, Medi the amazon and Treo the pirate (called Turo in the manual) and find the three keys to Terarin's lair. To face the Dark Lord, they must find the mystical weapons and armor of old and then defeat Terarin and seal the Dark Lord from the world.
  • Saint Seiya: Ougon Densetsu

    1987

    Saint Seiya: Ougon Densetsu

    1987

    Role-playing (RPG)
    Family Computer Nintendo Entertainment System
    Saint Seiya: Ougon Densetsu is an RPG based around the anime and manga series known as Saint Seiya. It was developed and published by Bandai in 1987 for the Famicom. The story of the game draws heavily from the first story arc of the series, from the beginning of the story to the fight with the Gold Saints. The game remains faithful to the original story while introducing some original elements. When the game came out, the story line was in the middle of the Gold Saints story arc. As a result, the last boss of the game is an original character. The actual final fight of the Gold Saints arc was carried over into this game's sequel, Saint Seiya: Ougon Densetsu Kanketsu Hen. The gameplay mixes side scrolling action scenes to transport the character from place to place where he may have to jump over obstacles and fight basic enemies, with a turn based combat system against bosses and other significant battles. In order to be successful at these turn based battles, the player must distribute his power, or Cosmos, to v
  • Zaxxon 3-D

    1987

    Zaxxon 3-D

    1987

    Shooter Arcade
    Sega Master System/Mark III
    The enemy has built battle fortresses in the farthest reaches of space. There's only one way in... and one way out. Your Mission: To infiltrate the enemy's defenses and destroy their motherships!
  • Lupin III: Pandora no Isan

    1987

    Lupin III: Pandora no Isan

    1987

    Platform
    Family Computer
    A Lupin III action game for the Famicom. It is based somewhat on the movie Castle of Cagliostro. The game was never released outside Japan.
  • Uchuusen Cosmo Carrier

    1987

    Uchuusen Cosmo Carrier

    1987

    Shooter Simulator Strategy
    Family Computer
    Uchuusen: Cosmo Carrier is an action strategy game where you pilot the titular Cosmo Carrier and combat aliens while gaining intelligence on the solar system, the planets and its moons. Information you gather from satellites with your deployable Mechs will help you find the alien force and destroy them. Once deployed your Mechs walk around the surface and fight turrets and find items/clues. Your viewscreen is where you target alien space-craft, astronauts, moons, and planets and interact with them. The interactions allowed are: Missile, Beam, Shiled(SIC), Move, Communicate, Computer, Parts, and State. Missile launches a rocket with adjustable strength at your target. Beam shoots a laser weapon at your target. The misspelled Shield function lets you decide if you want your shields on or not. Move button has two different sub selections; Warp and Land. Warp lets you travel from planet to planet while Land lets you deploy one of your Mechs on to the surface of a satellite or enemy cruiser. Communicate lets you do jus
  • Alex Kidd: BMX Trial

    1987

    Alex Kidd: BMX Trial

    1987

    Racing Sport Arcade
    Sega Master System/Mark III
    star 5
    As young Alex, your job is to go through an obstacle course and get to the main exit without other competitors trying to push you off your bike. You start out in Blackwood Forest, but depending on which scene you're in, you can travel to Cactus Desert, South Seas, Pyramid River, or Alex's home, Radaxian.
  • Kalin no Tsurugi

    1987

    Kalin no Tsurugi

    1987

    Role-playing (RPG)
    Family Computer Disk System
    Monsters have appeared in the once peaceful land of Alitania, and the people have fallen into terror. The king's orders have fallen upon you, the bravest knight of Alitania. "The fate of the country hangs by a thread. It may be possible to save the country with Gladrif's magic, but he is nowhere to be found. Therefore, I want you to search for him! Find Gladrif, defeat the monsters, and restore peace to this land once again!"
  • Crimson

    1987

    Crimson

    1987

    Role-playing (RPG)
    PC-8800 Series Sharp X1 MSX
    Crimson is a medieval-themed role-playing game similar to Dragon Quest. The player controls a lone character, a young man whose father sent him on a mission to defeat the evil monster Crimson before passing away. Exploration is done in an overhead fashion, and is divided into world map and hostile areas, which are usually maze-like and contain one or more dungeons each. In towns the hero can buy weapons, armor, and items, as well as rest in inns. Enemies appear randomly, and the battles are turn-based. The player character can either attack, defend, or use an item. Combat is viewed from a first-person perspective. Unlike Dragon Quest, there are no random encounters on the world map. Exploration is non-linear, i.e. the player has access to many areas of the map from the beginning of the game.
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