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New Most Popular Top Rated
  • Ultima II: The Revenge of the Enchantress

    1982

    Ultima II: The Revenge of the Enchantress

    1982

    Role-playing (RPG)
    Atari 8-bit PC-9800 Series PC-8800 Series Commodore C64/128/MAX Atari ST/STE Mac DOS Apple II FM-7
    star 5.6
    After obtaining aid from the lords of the realm in Ultima I, your character travels back in time, locates the mad wizard Mondain, slays him, and ends his reign of terror. In Ultima II: Revenge of the Enchantress, Mondain's protégé, Minax, who studied the mad wizard's teachings and writings, returns to wreak vengeance on the person who slew her teacher and lover -- you. And, instead of waiting for you to return to her native land of Sosaria, she wreaks havoc on your own Earth. Throughout Ultima II: Revenge of the Enchantress, your quest is quite different in scope from its predecessor. Earth is turned into a half-modern, half-fantasy world by the forces of magic and, as a result, things are much stranger than one might expect. As explained in the introduction, your tasks in the game are to "Battle strange creatures across the face of the Earth, search for clues in careless words spoken at the local pub, traverse deep, dark, deadly dungeons and tall, terrifying towers...and conquer Time itself to battle Minax the
  • Advanced Dungeons & Dragons Cartridge

    1982

    Advanced Dungeons & Dragons Cartridge

    1982

    Adventure
    Intellivision
    star 8.8
    Intellivision's first ADVANCED DUNGEONS & DRAGONS title takes arrow-equipped warriors through winding caves in a quest to reach Cloudy Mountain and retrieve the Crown of Kings.
  • Rescue Terra I

    1982

    Rescue Terra I

    1982

    Shooter Arcade
    Atari 2600
    We have a serious problem on Terra I. The colonies sole purpose is to mine Zenbar Crystals which are used for 72% of Earth's energy production. Mining dangers plus security needed to safeguard crystal shipments required the creation of the most complex computer-controlled robotics system ever devised. This system had been doing a tremendous job. But... something is wrong. Crystal shipments have stopped, and returning crystal freighters have been destroyed by Terra I's own planetary defense system...
  • Cosmic Creeps

    1982

    Cosmic Creeps

    1982

    Shooter Arcade
    Atari 2600
    Your home planet is decaying. In order to survive you must evacuate the Space Kids from their dying planet. During the first section the player has to navigate a kid from the bottom of the screen to the safety of the hoverivng space ship at the top of the screen. In doing so he has to dodge several obstacles like plasma or hostile skeeters. After having reached the space ship the player takes control of the ship. While other kids are hunted by skeeters in their attempt to reach the space ship the player tries to protect them in shooting at the skeeters who are pursuing the fleeing kids. Every killed skeeter amounts to 100 points - every saved kid adds another 1500 points to the score. After getting 5000 points the game proceeds to the next more difficult level.
  • Berzerk

    1982

    Berzerk

    1982

    Shooter
    Atari 2600
    star 3.4
    The Atari 2600 port of the Arcade title Berzerk.
  • Donkey Kong

    1982

    Donkey Kong

    1982

    Platform Arcade
    Handheld Electronic LCD
    The Coleco Tabletop port of Donkey Kong has many differences from the original, the main ones being the exclusion of both 50m and 75m.
  • Donkey Kong

    1982

    Donkey Kong

    1982

    Platform
    ColecoVision
    This is the ColecoVision port of Donkey Kong. The main differences with the original arcade game are the absence of 50m, cutscenes and enemy placement.
  • Solar Conqueror

    1982

    Solar Conqueror

    1982

    Shooter Arcade
    Bally Astrocade
    Top down space shooter
  • Zektor

    1982

    Zektor

    1982

    Shooter Arcade
    Arcade
    You have to infiltrate eight space cities which are held captive by robots. Asteroids-style you fight the robot squadrons.
  • Tron

    1982

    Tron

    1982

    Shooter Strategy Arcade
    Arcade Xbox 360
    star 4.8
    Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. It is based on the Walt Disney Productions motion picture Tron released in the same year. The game consists of four subgames inspired by the events of the science fiction film. It features some characters and equipment seen in the film, e.g. the Light Cycles, battle tanks, the Input/Output Tower.
  • Joust

    1982

    Joust

    1982

    Fighting Platform Arcade
    Arcade PlayStation 3 Xbox 360
    star 7.6
    Joust is an arcade game developed by Williams Electronics and released in 1982. It is a platform game that features two-dimensional (2D) graphics. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards.
  • Jungle Hunt

    1982

    Jungle Hunt

    1982

    Atari 8-bit Atari 5200
    Jungle Hunt offers four unique adventure experiences, which repeat with greater difficulty once all four have been survived. If you don't survive these adventures, you will not only lose your own life but that of the lovely Penelope, who has been captured by cannibals! The first part challenges your Tarzan skills - can you swing on the vines without plummeting to your doom? The second part pits you against a whole bunch of nasty crocodiles in a mighty river. Fortunately, you have a knife to fight back with. Don't forget to go up for air! In the third part, you face a battle against oncoming boulders of varying sizes and physics. Once you've cleared all these treacherous hazards, you still must confront the dreaded cannibal, who is armed with a wicked spear. Can you get past him and save the lovely Penelope?
  • PakPak Monster

    1982

    PakPak Monster

    1982

    Arcade
    Epoch Cassette Vision
    Seventh game released for the Epoch Cassette Vision, despite being labelled game six, due to a delay during production. A clone of Pac-Man but with an unorthodox maze layout using a plus and blocks to make up the arena.
  • Space Attack

    1982

    Space Attack

    1982

    Shooter
    Atari 2600
    Mattel’s MO was to make, slightly inferior perhaps, ports of their Intellivision games and release them on the 2600 to entice people over to the Intellivision. Most of the games Mattel ported were simple shooters that didn’t require much use of the Intellivision’s keypad controller space battle which was renamed space attack on the 2600 is the major exception. Space battle used eleven of the twelve keypad buttons and somehow that all had to be condensed into a single button controller.
  • Spiders

    1982

    Spiders

    1982

    Shooter Arcade
    Arcadia 2001
    Spiders is a 2D shoot'em up, similar to Space Invaders or Galaga. The player controls a ship and fights against waves of spiders. The gameplay is typical for fixed screen shooters. The player's ship is at the bottom of the screen, can move left or right, and shoots enemies appearing from the top of the screen. The spiders can create webs, special structures the player must also destroy.
  • Centipede

    1982

    Centipede

    1982

    Shooter Arcade
    Atari 8-bit
    Port of Centipede for Atari 8-bit computers.
  • Donkey Kong

    1982

    Donkey Kong

    1982

    Platform Arcade
    Atari 2600
    star 7.1
    The Atari 2600 port of the hit arcade Donkey Kong differs from the original version in gameplay and has two stages instead of the original four.
  • Artillery

    1982

    Artillery

    1982

    Shooter Tactical
    DOS
    An artillery game for two human players, who get placed on both sides of a randomly-selected landscape and proceed to take turns lobbing high explosives at each other. Each side commands a gun company with 100 men: these unfortunate meat-shields tend to die even on a near-miss, and a direct hit will kill them all. Perhaps realizing that, one man deserts his post after each turn, on both sides. The first side to wipe out the opposing force is the victor - until the next battle. Shots are fired by entering an angle and a velocity; the terrain is destructible, so craters can chip away at the landscape, or cause a player's gun to drop into the resulting pit. Ballistic trajectories are also affected by wind speed, which can be constant or variable (if variable, a difficulty level is chosen to determine the magnitude of the changes).
  • Chisholm Trail

    1982

    Chisholm Trail

    1982

    Arcade
    Texas Instruments TI-99
    Drive your cattle along the famous Chisholm Trail in this top-down arcade-style game. Use the keyboard or joysticks to maneuver your steer around the playing field. But watch out for rustlers who want to steal your cattle, and wranglers who want to put their own brands on your stock. The game features 9 levels of difficulty.
  • Funky Bee

    1982

    Funky Bee

    1982

    Shooter
    Arcade
    In this game, the player is a bee with a stinger. You fly over flowers for points and must avoid the trees and fires as well as the enemy bugs. You may use your stinger to kill bugs, but only one stinger is allowed on the screen at a time.
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