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New Games - Page 12906

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New Most Popular Top Rated
  • Spacechase

    1981

    Spacechase

    1981

    Shooter Arcade
    Atari 2600
    You are on a moon-based scouting mission in a Mark 16 Starcruiser. Suddenly, enemy alien ships teleport in and start firing neutron missiles, which can destroy you upon impact. You must destroy enemy ships until reinforcements arrive from Earth. The enemy also have laser-directed heat-seeking proton missiles which are fired sparingly. Be aware that as the battle progresses, the aliens will become more desperate and will use the laser-directed heat-seeking proton missiles more often.
  • Space Cavern

    1981

    Space Cavern

    1981

    Shooter Arcade
    Atari 2600
    As a commander of a spaceship you explore an unknown planet and are soon attacked by its inhabitants - the Electrosauri. You are shot at from above as well as from the sides and it becomes increasingly difficult to fend off the attackers the further the game progresses. The game allows the player to play several variations (e.g. difficulty level, number of enemies on screen, attack patterns etc.).
  • River Patrol

    1981

    River Patrol

    1981

    Arcade
    Arcade Atari 2600
    As the captain of a boat the player has to rescue as many drowning people in one of the nine rivers as possible while at the same time dodging obstacles like other boats, TNT, the shore, dirftwood etc. There is a time limit to the task since your boat is leaking and will eventually sink. Hitting obstacles like alligators and whirlpools increases the amount of water the boat takes in.
  • Threshold

    1981

    Threshold

    1981

    Shooter Arcade
    Commodore VIC-20 ColecoVision Thomson MO5 Atari 2600 Atari 8-bit Commodore C64/128/MAX Apple II
    star 5.5
    Threshold is a typical shoot 'em up that places the player's spaceship at the bottom of the screen where he has to fend of the enemy. If the player misses an enemy and he reaches the opposite side of the screen he will reappear on the other side of the screen again. This goes on as long as the player has destroyed all enemy ships and the game progresses into the next stage with enemies approaching in a different attack pattern. Needless to say that contact with an enemy projectile or an enemy itself results in losing a life.
  • Empire of the Over-Mind

    1981

    Empire of the Over-Mind

    1981

    Adventure
    Atari 8-bit Apple II TRS-80
    In this text adventure it is the player's goal to reach the red planet that gloomily hangs above its alter ego's head. Contrary to most text adventures of its time the player does not use directions like north, south, up etc. to maneuver through the game world. Instead he gives instructions to head to a specific location. Therefore the player has the ability to look ahead. Clues to the solution of the game are hidden in a poem which came along with the game.
  • Stellar Track

    1981

    Stellar Track

    1981

    Shooter Simulator Strategy Turn-based strategy (TBS) Adventure
    Atari 2600
    Stellar Track is a text- and turn-based strategy game where the player controls a Terran Super Warship that must clear out alien ships from all quadrants of a galaxy. It was a conversion of a college mainframe Star Trek game released by Sears in 1981. It is a suitably primitive game where you have to run scans to locate enemies and starbases on a 6 x 6 galactic map. You run scans to find the enemies then must warp to their quadrant to confront them with either phasers or photon torpedoes. You use the joystick to determine the numerals of where you intend you to travel to.
  • Freeway

    1981

    Freeway

    1981

    Arcade
    Atari 2600
    star 5.3
    Freeway is a video game designed by David Crane for the Atari 2600 video game console. It was published by Activision in 1981. One or two players control chickens who can be made to run across a ten lane highway filled with traffic in an effort to "get to the other side." Every time a chicken gets across a point is earned for that player. If hit by a car, a chicken is forced back either slightly, or pushed back to the bottom of the screen, depending on what difficulty the switch is set to. The winner of a two player game is the player who has scored the most points in the two minutes, sixteen seconds allotted. The chickens are only allowed to move up or down. A cluck sound is heard when a chicken is struck by a car. Comparisons are often made to Frogger, which has also features crossing a street filled with moving vehicles. Similarities did help sales when Frogger was popular in the arcades and a home version was not yet available. Freeway was made available on Microsoft's Game Room service for its Xbox 360 consol
  • Laser Blast

    1981

    Laser Blast

    1981

    Shooter Arcade
    Atari 2600
    star 5.5
    The object of Laser Blast is to destroy a series of land-based enemies. The player controls a fleet of flying saucers, operating one at a time. On the planet surface below are a group of three mobile laser bases, guarded by an invisible force field that prevents the player's saucer from getting too close to the surface. Both the player and the enemy bases are armed with laser blasters, which may fire a single continuous beam at a time. If the player's saucer is hit, it will lose altitude and crash to the ground; however, the player may direct this fall, potentially into one of the bases, destroying it as well. Each succeeding wave of enemy bases moves faster and targets the player's saucers more quickly, while the force field becomes stronger and decreases the amount of space in which the saucer can move. Players score points for each base destroyed, with points multiplying each wave up to a maximum of 90 points per base. Players earn extra flying saucers with each 1000 points scored and may keep a maximum of six e
  • Stargate

    1981

    Stargate

    1981

    Shooter Arcade
    Arcade Web browser
    star 4.5
    Arcade shooter where you protect humans from being captured by aliens. Created by Eugene Jarvis and Larry DeMar, it is a sequel to Defender which was released earlier in the year. Some home ports of Stargate were renamed to Defender II for legal reasons.
  • Crazy Kong

    1981

    Crazy Kong

    1981

    Platform Arcade
    Arcade Commodore C64/128/MAX
    Crazy Kong is an arcade game created by Falcon, released in 1981 and is similar to Nintendo's Donkey Kong. Although commonly mistaken as a bootleg version, the game is officially licensed for non-US markets and is based on different hardware. The game retains all of the gameplay elements of Donkey Kong, but has all of the graphics redrawn and re-colorized. They were allowed to produce a certain amount of printed circuit boards (PCB) and were banned from exporting them. Falcon breached this agreement by producing more than 9000 excess units and also by exporting them to the US. On January 29, 1982, Nintendo terminated their license agreement. It had a second version called Crazy Kong Part II.
  • Kaboom!

    1981

    Kaboom!

    1981

    Arcade
    Atari 2600 Atari 8-bit Atari 5200
    star 6.9
    Kaboom! is an unauthorized adaptation of the 1978 Atari coin-op Avalanche. The gameplay of both games is fundamentally the same, but Kaboom! was re-themed to be about a mad bomber instead of falling rocks. Gameplay in Kaboom! consists of using a paddle controller to catch bombs dropped by the Mad Bomber with a set of three buckets. Points are scored for every bomb caught, extra buckets (maximum of three) are awarded at every 1,000 points, and one bucket is lost every time a bomb is missed. As the game progresses, the "Mad Bomber" traverses the top of the screen much more erratically, dropping bombs at increasingly higher speeds, making each of the seven higher levels more difficult.
  • Gorf

    1981

    Gorf

    1981

    Shooter
    Commodore VIC-20 ColecoVision Arcade BBC Microcomputer System Atari 2600 Commodore C64/128/MAX Atari Jaguar
    star 6.9
    Gorf actually consists in the Arcade version of five different types of space shooters. The first one ist basically is a Space Invaders clone. In the second one a formation of space ships is hovering at the top of the screen while single space ships will disengage from the formation and dive down at you. The third variant is a Glaxian clone and only available in the Arcade version. In the fourth mini-game the enemy will come out of a circular hyperspace field and attack you. After having destroyed four of your attackers the game proceeds to the fifth game stage. Here a huge mothership is dropping bombs at you from the top of the screen. You defeat the mothership with a well placed projectile hitting it between its two major sections. After that the game starts from the gebinning on a higher difficulty level.
  • Apple Panic

    1981

    Apple Panic

    1981

    Platform
    Commodore VIC-20 Atari 8-bit DOS Apple II
    Apple Panic is a clone of the arcade game, Space Panic.
  • Amidar

    1981

    Amidar

    1981

    Puzzle Arcade
    Arcade BBC Microcomputer System Atari 2600 NEC PC-6000 Series
    star 6.5
    Amidar is an arcade game programmed by Konami and published in 1981 by Stern. Its basic format is similar to that of Pac-Man: the player moves around a fixed rectilinear lattice, attempting to visit each location on the board while avoiding the enemies. When each spot has been visited, the player moves to the next level. The game and its name have their roots in the Japanese lot drawing game Amidakuji. The bonus level in Amidar is a nearly exact replication of an Amidakuji game and the way the enemies move conform to the Amidakuji rules - this is referred to in the attract sequence as 'Amidar movement'. A version for the BBC Micro was created but never released.
  • Softporn Adventure

    1981

    Softporn Adventure

    1981

    Puzzle Adventure
    Atari 8-bit DOS Apple II
    star 6.2
    A text based adventure game released in 1981 and has similar content to "Leisure Suit Larry in the Land of the Lounge Lizards" developed by Al Lowe which is based on "Softporn Adventure". It was ported to PC in 1991 and has also been included in some Leisure Suit Larry Collection editions.
  • Space Fury

    1981

    Space Fury

    1981

    Shooter Arcade
    ColecoVision Arcade
    star 6.7
    Space Fury was one of the many popular vector games developed in the early 1980s in the same model as the famous Asteroids game released by Atari in 1979. Space Fury was developed by Sega for the Sega G80 Arcade system, and was also released in cartridge form for the ColecoVision gaming system.
  • Ulysses and the Golden Fleece

    1981

    Ulysses and the Golden Fleece

    1981

    Adventure
    Atari 8-bit PC-9800 Series PC-8800 Series Commodore C64/128/MAX DOS Apple II FM-7
    star 5.3
    You are Ulysses and your king has given you the task of finding the legendary Golden Fleece and bring it back to him. In order to accomplish your king's wishes you travel through vast lands and meet many people and creatures from ancient Greek mythology.
  • Cranston Manor

    1981

    Cranston Manor

    1981

    Adventure
    PC-9800 Series PC-8800 Series Apple II FM-7
    star 6
    You break into the mansion of the late millionaire Cranston in order to steal sixteen treasures which are said to be hidden within its walls.
  • Borderline

    1981

    Borderline

    1981

    Shooter Strategy Arcade
    Arcade SG-1000
    Borderline is a VIC Dual arcade game developed in 1980 by Sega. It is a shoot-'em-up in which the player controls a red jeep who must destroy the enemy refineries. Borderline was ported to the SG-1000 in 1983, and has also been released as part of the Sega Ages 2500 series in Japan. The second gameplay section was also recycled for the Atari 2600 release of Thunderground, though instead of driving a jeep the player controls a tank.
  • Triple Action

    1981

    Triple Action

    1981

    Shooter Racing Arcade
    Intellivision
    Three games in one! Triple Action features three uniquely different arcade games: Racing Cars - Race side-by-side down the highway against an opponent, dodging standard traffic as you go. First one to 100 miles wins! Battle Tanks - Get in a tank and fight another player, hiding behind cover as you go. Choose between long-range or short-range bullets, or the ability for the bullets to bounce off objects for a true strategic challenge. Biplanes - Get into the cockpit of a biplane, fighting another player with either short or long range bullets. Hit the balloon for an extra point, but don't stall! First to 15 wins.
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