In this puzzle game, the player controls one of the trolls as they bounce back and forth across the screen trying to acquire the jewels on the playfield. The one caveat is that the players troll has to match the color of the jewel he or she is trying to collect. To become the correct color to snatch up the jewels, the player has to bounce across a paint can that will change your trolls hair to that of the same color as the paint can. The object in each puzzle is to retrieve all the treasures in a room without their character falling prey to the various enemies in rooms or running out of time.
Quadpawn is a short chess-like puzzle game where you and your opponent both control four pawns. These pawns move with the same rules as chess pawns. Multiple rounds can be played and tally of the score is kept for all rounds played.
The goal of the game is to try to get one of your pawns to the starting row of your opponent's pawns. The player loses a round if a black pawn reaches the player's starting row or if the pawns are locked up in such a way that doesn't allow anyone to move.
This upgrade to one of Dooyongs early games brings first and foremost one important addition: Competetive gameplay. Playing good hands now throws more cards at the opponent's field, disturbing their plans. As the deck is always limited, with remaining cards substracting from the score, matches are quick and intense.
Once again an "adult" game, Gun Dealer 94 lazily uses the same artwork as Sadari. New is the picture of an "ugly" woman displayed to mock the player each time the computer wins. In Japan, the game was known as Primella and published by NTC this time, like all of Dooyongs games after the first Gun Dealer.
WildSnake is a puzzle game in which the player must manage falling snakes in a confined space and keep the snakes from reaching the top of the space. Snakes fall and slither until they reach a resting spot on the floor of the space. A snake will destroy any other snakes of the same color and pattern that it touches with its head on the way down, which often has the chain effect of loosening the pile of snakes so that all the snakes slither into new positions, possibly eliminating even more snakes.
The game is played against a selection of backgrounds including desert, forest, water, or grass. Further, there are 7 game grids including the standard grid (a tall rectangle), X, plus, flask, Diabolo (an hourglass pattern), T-square, and obstacle (with a number of intermediate blocks).
The player starts out as a nestling and earns higher and higher distinctions taken from the snake realm (garter snake, water snake, boa, mambo, python, king cobra, etc.) as more snakes are cleared. Also, as the level increases. more type
The game simulates the 15 Puzzle, a sliding puzzle that consists of numbered square tiles located on 4x4 board in random order with one tile missing. The object of the puzzle is to place the tiles in order by making sliding moves that use the empty space.
This game includes the pictures of naked women (originally found in Playboy magazine) in background of the board. When tile is placed in order, it is converted in part of picture, but it still can be moved. There are 8 levels in the game, and certain tiles can't be moved on the board with level increase.
The number of moves in counted, and the best scores are stored in hi-score table.
Balance is a puzzle game where players tilt a platform to guide a ball through maze-like levels, avoiding hazards and triggering targets. It features simple vector graphics and is known for its high difficulty.
Wall Pipe is one of many Pipedream / Pipemania / Oilswell type games released by Soleau Software. This game plays pretty much the same as the games previously mentioned: Lay out pieces of pipe so that the oil continues to flow. You're given 30 seconds before the oil starts moving. The interface is a bit confusing to me: You need to click the mouse to select the next piece, which then disappears, so you'd better remember what type of piece you're placing. I also encountered a weird bug: The clock continues to tick down while you're in the options menu, but the game apparently only checks when the clock hits 0 while you're in the actual game. So the clock ticked below 0 while I was in the options, and was at -5 when I returned to the game. The oil never flowed and I had to quit the game! Other than the weird bug and the confusing interface design choice, it does work, but there are better Pipedream clones out there, several from Soleau itself.
Bolix is a Pipe Mania type of game where you have to place tile-based pipes in order to lead the ball to one end of the board to the other, scoring points for each tile passed.