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Most Popular Arcade Games - Page 109

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  • Pollux

    1991

    Pollux

    1991

    Fighting Shooter Platform Hack and slash/Beat 'em up
    Arcade
    Pollux is a vertical scrolling shooter arcade game. It was developed by Dooyong and published by Atlus, released only in Asian arcades in 1991. As a part of mankind’s future space development project, an enormous, automated space station called Pollux is developed. Pollux is equipped with an artificial brain that acquires so much intelligence that it makes its own personality, gender and exceeds the minds of its creators. However, Pollux starts to dwell on the thought of evil so much that it starts attacking those it was supposed to service. The player assumes control of a space fighter pilot assigned to destroy Pollux before it takes any more lives.
  • R-Shark

    1995

    R-Shark

    1995

    Shooter
    Arcade
    R-Shark is a space themed Shoot 'Em Up developed and published by Dooyong in Korea for the Arcade platform. Many of Dooyongs arcade games were exported to Japan, but R-Shark was their first to only be released in Korea.
  • Ryu Jin

    1993

    Ryu Jin

    1993

    Shooter
    Arcade
    Ryu Jin is a vertical shooter produced by Taito in 1993.
  • S.S. Mission

    1992

    S.S. Mission

    1992

    Shooter
    Arcade
    S.S. Mission was produced by Comad in 1992.
  • Silver Millennium

    1995

    Silver Millennium

    1995

    Shooter
    Arcade
    Silver Millennium was released in May 1995. 4000 units were produced at factory. This game is considered as one of the rarest video game ever developed in South Korea. At this time, many Japanese company released their games in Korea and they was more interesting than Korean games. Korean gamers were didn't interested by their Korean games. One year after the release, Silver Millennium boards were converted to "Pasha Pasha". Beside this, Silver Millennium is a true jewel from South Korea. It's even a pioneer in what's we call 'Maniac Shooter' In 2007, Para JP want to do a sort of 'remake' of the game, but the project was canceled at a certain stage of development and the game was never released.
  • Stagger 1

    1997

    Stagger 1

    1997

    Shooter
    Arcade
    Stagger 1 / Red Hawk is a 1997 vertical scrolling shooter arcade game created by Afega. Stagger 1 / Red Hawk was Afega's big breakthrough. Even though its success was mostly expressed in the spreading of bootlegs in China, Afega still claimed to have exported more than 10,000 machines. In Korea, the game was originally published before the summer vacation of 1997, but called back for some reason, and not sold again until November the same year. At first sales were slow because of the low machine price of 250,000 Won (which lead arcade owners assume low quality), but after word-of-mouth had spread, the game became a hit in its home country, too6. While it didn't bring anything new on the shmup table, Red Hawk's biggest strength was its bombastic arsenal, throwing together all kinds of weapon systems that are seen in the genre. Besides the highly upgradeable standard weapon, planes can charge for a devastating, screen filling special attack. Those don't replace smart bombs, though, as those are available, too.
  • Task Force Harrier

    1989

    Task Force Harrier

    1989

    Shooter
    Arcade
    Task Force Harrier was produced by UPL in 1989.
  • Thunder Dragon 2

    1993

    Thunder Dragon 2

    1993

    Shooter
    Arcade
    Thunder Dragon 2 is a vertical arcade shooter, developed and published by NMK in 1993. The game uses variable rate scrolling (the screen scrolls at different speeds or not at all), and is played from a top-down view. Unlike space shooters, Thunder Dragon 2 is played in-atmosphere on a single world with contemporary airplanes. The game contains eight stages, with popcorn enemies and ships with varying degrees of durability throughout. Each stage culminates in a boss fight, preceded by a warning. The player chooses between two different ships, a slow but powerful ship on the player 1 side, and a fast but weak ship on the player 2 side. Scoring is accomplished through enemy destruction, accumulation of medals dropped by enemies, and special bonus awards for completing specific tasks.
  • U.N. Defense Force: Earth Joker

    1993

    U.N. Defense Force: Earth Joker

    1993

    Shooter
    Arcade
    Earth Joker - U.N. Defense Force was produced by Visco Games in 1993.
  • Wonder Planet

    1987

    Wonder Planet

    1987

    Shooter Simulator Strategy
    Arcade
    Wonder Planet was produced by Data East in 1987.
  • World Wars

    1987

    World Wars

    1987

    Shooter
    Arcade
    World Wars was produced by SNK in 1987.
  • Alley Master

    1986

    Alley Master

    1986

    Sport
    Arcade
    A bowling game from Cinematronics.
  • Battle Cross

    1982

    Battle Cross

    1982

    Shooter Arcade
    Arcade
    A shooter where fleets of ships fly in from either of the screen and loop around in formation. The player may move around the screen in any direction.
  • Battle Cruiser M-12

    1983

    Battle Cruiser M-12

    1983

    Shooter
    Arcade
    Battle Cruiser M-12 is a vertical shooter produced by Sigma Ent. Inc. in 1982.
  • Kero Kero Keroppi no Issho ni Asobou

    1993

    Kero Kero Keroppi no Issho ni Asobou

    1993

    Puzzle
    Arcade
    A one player misc. game published and developed by Sammy Industries in 1993. US version is called Kero Kero Keroppi's let's play together.
  • Kid no Hore Hore Daisakusen

    1987

    Kid no Hore Hore Daisakusen

    1987

    Puzzle
    Arcade
    Before the SNES adaptation, Nichibitsu had actually licensed the Heiankyo Alien game in order to create its Kid no Hore Hore Daisakusen series. Although it features hole digging/enemy trapping mechanic, it's hardly the trap-'em-up that Heiankyo Alien is. The real goal of each level is to collect all the items available to exit the level through a door. With the use of other items such as flame throwers and bombs, you could play through the entire game without once trapping an enemy. The game had several sequels, including Booby Kids for the Famicom and Doraemon Meikyū Daisakusen for the PC Engine. The latter was localized and released on the TurboGrafx-16 under the title Cratermaze, with the Doraemon character removed.
  • Kitten Kaboodle

    1988

    Kitten Kaboodle

    1988

    Puzzle
    Arcade
    Multiple mini games with kitten characters.
  • Big Fight: Big Trouble in the Atlantic Ocean

    1992

    Big Fight: Big Trouble in the Atlantic Ocean

    1992

    Fighting Arcade
    Arcade
    Big Fight: Big Trouble in the Atlantic Ocean, is a 1992 fighting game / belt scrolling beat 'em up-hybrid arcade game developed and published by Tatsumi, and is one of their last arcade games before focusing on novelty sticker printing business. Tatsumi added two different modes to Big Fight: a beat 'em up mode and a versus fighting game mode.
  • Car Jamboree

    1983

    Car Jamboree

    1983

    Racing Arcade
    Arcade
    A driving demolition game.
  • Koi No Hotrock

    1986

    Koi No Hotrock

    1986

    Arcade
    Rock band members try to save the female vocal who has been abducted.
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