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New Games - Page 12145

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New Most Popular Top Rated
  • Rebel Charge at Chickamauga

    1987

    Rebel Charge at Chickamauga

    1987

    Simulator Strategy
    Atari 8-bit Commodore C64/128/MAX DOS Amiga Apple II
  • Platoon

    1987

    Platoon

    1987

    Shooter Simulator Strategy
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Apple II Amstrad CPC
    star 7.7
    The film Platoon featured a squad of five soldiers on their mission for the US Army in Vietnam. In this action game based around the film, you take control of these five guys in turn, with the chance to switch between them as they each take one of the 3 hits that would kill them. The game recreates each of the sections of the film, starting with a side-scrolling journey through the jungle, with paths to cross both horizontally and vertically, and the ability to jump or duck hazards. You will need to blow up a bridge and then locate a village, which contains a torch, a map and a trap-door. The enemy has booby-trapped the area and are launching airstrikes, so the danger is not all from enemy ground soldiers.
  • Zynaps

    1987

    Zynaps

    1987

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    star 7.9
    Zynaps is a traditional "left to right" shooter
  • Plundered Hearts

    1987

    Plundered Hearts

    1987

    Adventure
    Atari 8-bit Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II Amstrad CPC
    Hearing your father has taken ill, you rush to his aid in this 17th century island romance tale.
  • Bureaucracy

    1987

    Bureaucracy

    1987

    Puzzle Adventure
    Commodore C64/128/MAX Atari ST/STE Mac DOS Amiga Apple II
    Bureaucracy is an interactive fiction computer game released by Infocom in 1987, scripted by popular comic science fiction author Douglas Adams. The player is challenged to confront a long and complicated series of bureaucratic hurdles resulting from a recent change of address. Mail isn't being delivered, bank accounts are inaccessible, and nothing is as it should be. The game includes a measure of simulated blood pressure which rises when "frustrating" events happen and lowers after a period of no annoying events. Once a certain blood pressure level is reached, the player suffers an aneurysm and the game ends. While undertaking the seemingly simple task of retrieving misdirected mail, the player encounters a number of bizarre characters, including an antisocial hacker, a paranoid weapons enthusiast, and a tribe of Zalagasan cannibals. At the same time, they must deal with impersonal corporations, counterintuitive airport logic, and a hungry llama.
  • Insanity Fight

    1987

    Insanity Fight

    1987

    Shooter Arcade
    Atari ST/STE Amiga
  • Goldrunner

    1987

    Goldrunner

    1987

    Shooter Arcade
    Atari ST/STE Amiga
    A vertically scrolling shoot'em up designed by Steve Bak.
  • Exolon

    1987

    Exolon

    1987

    Shooter Platform
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    star 8.8
    Exolon is a classic side-scrolling action game developed by Hewson Consultants and released in 1987 for various 8-bit home computer platforms. Players control Vitorc, a space marine equipped with an armored exoskeleton suit, as he navigates through 125 screens of hostile alien terrain. The game's core gameplay revolves around precise shooting, strategic grenade use, and skillful maneuvering to overcome a relentless array of enemies and environmental hazards. Known for its high difficulty level, Exolon challenges players with fast-paced action that demands quick reflexes and careful planning. What sets Exolon apart is its distinctive visual style, which pushed the graphical boundaries of 8-bit computers in its era. The game features detailed sprites and backgrounds that create a unique sci-fi atmosphere, complemented by a pulsing soundtrack that enhances the immersive experience. This combination of challenging gameplay, striking visuals, and atmospheric audio helped Exolon stand out in the late 1980s gaming landsc
  • Enlightenment: Druid II

    1987

    Enlightenment: Druid II

    1987

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Amiga Amstrad CPC
    One hundred years after Hasrinaxx the Druid defeated the evil Acamantor, his nemesis is back, and although now older and having lost his Druid status after experimenting in black arts, he feels worthy of banishing this terrible foe. The gameplay uses a forced perspective top-down view, and strongly resembles Gauntlet in the way Hasrinaxx moves, shoots, avoids enemies and collects health items.
  • Empire: Wargame of the Century

    1987

    Empire: Wargame of the Century

    1987

    Strategy Tactical
    Commodore C64/128/MAX Atari ST/STE DOS Amiga Apple II
    Empire is a turn based strategy game where the player founds cities and build armies in order to achieve world domination.
  • Dungeons, Amethysts, Alchemists 'N' Everythin'

    1987

    Dungeons, Amethysts, Alchemists 'N' Everythin'

    1987

    Adventure
    Atari ST/STE Amiga Amstrad CPC
    A text adventure with some smutty comedy.
  • Cruncher Factory

    1987

    Cruncher Factory

    1987

    Puzzle Arcade
    Amiga
    Cruncher Factory is a Pac-Man variant. The player commands a cruncher (which looks exactly like Pac-Man) and steers him through non-scrolling labyrinths shown from the side. On every place not occupied with a wall are pills which have to be eaten by rolling over the field they are on. There are also ghosts which cause the player to lose a life when touched - at least until the cruncher eats a special ball which causes him to eat the ghosts. A level is won when all balls are eaten. The game features 100 levels, a level editor (can be also used to change the existing levels) and a two-player mode.
  • Crazy Cars

    1987

    Crazy Cars

    1987

    Racing Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC MSX
    star 5.9
    This race is over three tracks throughout the United States: Arizona, Space Shuttle, and Florida. If you are able to complete the race before the time runs out, you will get a faster car. You start with a Mercedes 560 SEC, then a Porsche 911 Turbo. Better than average drivers will receive a Lamborghini Countach, and only the world's best drivers may drive a Ferrari GTO.
  • Clever & Smart

    1987

    Clever & Smart

    1987

    Puzzle Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga MSX2 Amstrad CPC MSX
    Now, for the first time, you can join the mad world of Clever and Smart, already a successful cartoon strip in Germany, now a fantastic computer game. Their main task is to search for Doctor Bacterius who has been kidnapped by an evil organization called the O.M.A. This is an incredibly tricky problem but possible to solve with the aid of these two bumbling detectives. A total blend of strategy and arcade-speed action and incredible graphics will make this the mission of a lifetime. Get Clever- Get Smart and start praying (or should that be playing?)
  • Challenger

    1987

    Challenger

    1987

    Shooter Platform Arcade
    Amiga
    Challenger is a frantic single-screen shoot 'em up. The player is in their craft at the bottom of the screen, shooting bursts of three shots at 45 degree angles at flashing polygons. When hit, the polygons split into smaller ones. Your task is interrupted by incoming squiggly lines which will destroy your ship unless you hit it before it reaches the floor. Furthermore, a walking car or robot creature sometimes enter the screen, giving you bonus points if you locate your ship below it. As a safety measure, you have a smart bomb that damages everything onscreen, as well as the ability to change sides to the top of the screen if it gets too crowded at the bottom.
  • Where Time Stood Still

    1987

    Where Time Stood Still

    1987

    Simulator Strategy Adventure Arcade
    ZX Spectrum Atari ST/STE PC (Microsoft Windows) DOS
    star 7.8
    Where Time Stood Still is an isometric 3D arcade adventure game released by Ocean in 1988 for the Sinclair Spectrum 128K, MS-DOS and Atari ST. The game has since been released on the Amiga in July 2014, and on Amiga CD32 in December 2014 and was converted from the Atari ST version with some enhancements which were not present in other iterations. The game was produced by Denton Designs as a follow-up to their successful 1986 title The Great Escape.
  • Shiloh: Grant's Trial in the West

    1987

    Shiloh: Grant's Trial in the West

    1987

    Strategy
    Atari 8-bit Commodore C64/128/MAX DOS Apple II
  • Mach 3

    1987

    Mach 3

    1987

    Shooter
    ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC MSX
    Players control a spaceship in this pseudo-3D shoot 'em up.
  • Halls of Montezuma: A Battle History of the United States Marine Corps

    1987

    Halls of Montezuma: A Battle History of the United States Marine Corps

    1987

    Simulator Strategy Turn-based strategy (TBS)
    Commodore C64/128/MAX DOS Amiga Apple II
    Halls of Montezuma follows the USMC in many of their historic battles, from the capture of Mexico City in 1848 to the Vietnam War. The game came with a graphics editor and was released in the late eighties for the PC, C64, Apple II and the Amiga.
  • Breach

    1987

    Breach

    1987

    Role-playing (RPG) Strategy Tactical
    Atari ST/STE Mac DOS Amiga
    star 7.4
    The first Breach in the series.
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