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New Games - Page 12147

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New Most Popular Top Rated
  • Gee Bee Air Rally

    1987

    Gee Bee Air Rally

    1987

    Racing Simulator Arcade
    Commodore C64/128/MAX ZX Spectrum Amiga Amstrad CPC
    A plane racing game from Activision.
  • The Fool's Errand

    1987

    The Fool's Errand

    1987

    Puzzle Strategy Adventure
    Atari ST/STE Mac DOS Amiga
    The fool's errand is a puzzle game that makes heavy use of a story based on the tarot deck.
  • Feud

    1987

    Feud

    1987

    Role-playing (RPG) Adventure Arcade
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum DOS Amiga Amstrad CPC MSX
    star 7.9
    Feud is a top-down action-adventure game where you step into the shoes of one of two rival wizards, Learic or Leanoric. Navigate a sprawling, maze-like world filled with dangers, secrets, and the ingredients needed to craft powerful spells. Your mission is to outwit and overpower your opponent by gathering these ingredients and using them to create spells that can turn the tide in your favor.
  • Falcon

    1987

    Falcon

    1987

    Simulator
    Atari ST/STE PC (Microsoft Windows) TurboGrafx-16/PC Engine Mac DOS Amiga
    star 6
    When you climb into the cockpit of the F-16 Fighting Falcon, get set for the "flight of your life" as the powerful FALCON F-16 takes you streaking across the sky at Mach 2.
  • The Faery Tale Adventure

    1987

    The Faery Tale Adventure

    1987

    Role-playing (RPG)
    Commodore C64/128/MAX Sega Mega Drive/Genesis DOS Amiga
    star 6.9
    You take on the role of three brothers wandering through the magical land of Holm. Real-time interaction reminiscent of Ultima 7. An extremely large world, touted at the time as the largest game world ever created, about 17,000 computer screens worth of terrain. The game was first developed for Amiga and after achieving a huge success, the game was ported to more platforms including PC.
  • Space Station Oblivion

    1987

    Space Station Oblivion

    1987

    Shooter Strategy Adventure Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    In the far future, the human race has abandoned Earth for the reaches of outer space, having ruined the planet in the relentless quest for resources and in endless conflict. In a desperate search to find a new home, they found Evath, a life-sustaining planet with two moons, Mitral and Tricuspid. They sent a ship, named "Exodus" to colonize this new planet with explorers, embryos and supplies. Generations passed, and the colony on Evath was formed. Without the rule of law, the oldest members of the Exodus' crew, the Elders, were forced to take control, form an army and bring the rule of law to Evath. Lesleigh Skerrit aspired to work for the Driller Federation. His grandfather had been a member of the Federation, but he was falsely accused of murder and banished as a Ketar. Only later did the evidence contesting his guilt surface, but it was too late - the law did not allow someone banished as a Ketar to return to Evath. Lesleigh was not bitter and did not seek retribution. He wanted to study law to prevent this kin
  • Deflektor

    1987

    Deflektor

    1987

    Puzzle
    Sharp X68000 Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    star 8
    DEFLEKTOR es una experiencia en la lógica del láser. No hay ni héroes ni enemigos, simplemente un magnífico reto de tu habilidad. El objeto de DEFLEKTOR es de completar el circuito óptico. El láser produce un rayo de alta intensidad que debe llegar al receptor antes de que se haya reducido totalmente la energía. Esto se consigue reflejando, refractando y polarizando el rayo por la pantalla; los obstáculos en el camino del rayo pueden reflejar, absorber, o en el caso de la fibra óptica, transportar el rayo. Tienes el poder de controlar el rayo, pero la ruta hasta el receptor está cerrada hasta que hayas utilizado el láser para destruir todas las células. Debes tener cuidado de no sobrecargar el láser tocando minas o reflejando el rayo de nuevo sobre bu propio trazado. Pero no sólo eso: NO ESTAS SOLO... ten cuidado con los Gremlins! CONTROLANDO EL RAYO El láser puede ser dirigido ajustando el ángulo de ios espejos. Los espejos que giran solos pueden parar, o girar más rápido, seg
  • Bone Cruncher

    1987

    Bone Cruncher

    1987

    Arcade
    BBC Microcomputer System Commodore C64/128/MAX Acorn Electron Amiga
    In Bone Cruncher the player takes the role of Bono, a dragon who makes a living by selling soap. His secret of success: he uses skeletons as ingredients. To restock, Bone has to collect more skeletons by traveling through a castle with 22 scrolling levels.
  • Blasteroids

    1987

    Blasteroids

    1987

    Shooter Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC MSX
    star 5.2
    The Player controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust with. This fuel comes in the form of "Energy" that is also used for the ship's Shields which protect it against collisions and enemy fire. Once all Energy is gone, the player's ship is destroyed. The ship can shoot to destroy asteroids and enemy ships. The ship can also be transformed at will into 3 different versions, namely the "Speeder", the fastest version, the "Fighter", which has the most firepower, and the "Warrior", which has extra armour.
  • Beyond Dark Castle

    1987

    Beyond Dark Castle

    1987

    Platform Adventure Arcade
    Mac
    Beyond Dark Castle is a classic platformer for the Macintosh. The game puts the player in the role of Prince Duncan who, once again, must defeat the evil Black Knight through a series of challenges leading up to the final showdown with the Black Knight himself. A colorized Mac version was planned by Delta Tao Software but was cancelled.
  • Bermuda Project

    1987

    Bermuda Project

    1987

    Puzzle Adventure Arcade
    Atari ST/STE Amiga
    t's your toughest journalistic assignment yet - with a working title of "Bermuda Project". As your journey begins, you are a passenger on a private charter flight (beats taking the boat you jokingly think to yourself) from Newark, New Jersey to the island of Barbados in the West Indies, when in-flight mechanical difficulties force your plane down onto an unknown isle in the Caribbean. Fortunately, you survive the crash! Unfortunately, once you collect yourself and realize that you are abandoned and alone, your struggle for survival becomes paramount! Your assignment is now a demanding adventure challenge! You are the sole survivor (or are you?). Therefore, it becomes your project to sustain your own life. Somehow, you must discover a way to escape the evils of the isle and return safely home to write the story of the century! But watch your step! The project is extremely difficult to accomplish. Your task will require the mastery of skills that far surpass any "Rambo-style warrior"! Your responsibility entails cre
  • Bangkok Knights

    1987

    Bangkok Knights

    1987

    Fighting Sport
    Commodore C64/128/MAX Atari ST/STE Amiga
    From the humble peasant farmers of Thailand came one of the world's most devastating forms of combat, Thai Boxing - the fastest, meanest and most exciting full contact sport in the world of martial arts. In this unique simulation of Muay Thai (Thai Boxing) you must fight your way from the cliff ledge above your village, through the jungle and into the streets of Bangkok. Only after defeating all the street-wise opponents will you be granted the right to fight in the famous Lumpini stadium, here you will encounter the greatest exponents of the sport, the Bangkok Knights.
  • Backlash

    1987

    Backlash

    1987

    Shooter
    Atari ST/STE Amiga
  • Army Moves

    1987

    Army Moves

    1987

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC MSX
    Army Moves is a one-player game which is divided into two parts. In part one, you drive a jeep and must avoid collision with other jeeps and being shot at by helicopters. Then, you fly around in a helicopter and the oject is to bring down airplanes without being shot at by the airplanes themselves, submarines, and any other ground fire. Make sure you land on the pad near the end. In part two, you start out in the jungle and must jump from rock to rock without crashing into toucans (shoot at them to make them fly higher) and being blown to bits. Then you have to make your way to the general's offices shooting soldiers on the way, and finally, locate the secret documents. When you complete the seven sections of Army Moves, you'll receive a higher bonus. Some versions have a high score table to record your achievements. The second section must be loaded seperately, using a code attained from completing part one, on some versions.
  • APB

    1987

    APB

    1987

    Shooter Racing Arcade
    Arcade
    star 5.9
    APB ("All Points Bulletin") is a 1987 arcade game where the player assumes the role of "Officer Bob," a rookie police officer. As Bob, players drive around the city, ticketing motorists for minor infractions and pulling over more serious offenders. Eventually, players must apprehend criminals for which an all-points bulletin has been called.
  • Amegas

    1987

    Amegas

    1987

    Arcade
    Amiga
    Amegas is a wild, fast paced game written to take full advantage of the Amiga's amazing speed, graphics and sound! Bounce, shoot, slam, and juggle your way through 40 challenging screens. Every screen has its own surprises and it will take quick reflexes to deal with all the action, sounds, and sights! For the Amiga 500, 1000 and 2000.
  • Airborne Ranger

    1987

    Airborne Ranger

    1987

    Shooter Simulator Strategy Tactical Adventure Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    star 7.9
    One soldier on action-packed missions behind enemy lines. Get ready for a fast-paced, easy-to-learn combat game featuring intelligent challenges, suspenseful scenarios and endless action- perfect for arcade gamers, combat strategists and simulation fans alike. Nobody but Microprose could pack so many kinds of fun into just one game. Go in with guns blazing, or try a subtle approach by crawling through trenches and natural cover- the choice is yours! Leap into combat with an M-16, grenades, anti-tank rockets and timed plastic explosives. Overcome enemy soldiers, machine gun nests, minefields, robot mini-tanks and more! Run, walk, crawl and shoot in any direction across full-scrolling, 3-D terrain that changes every time you play.
  • Aaargh!

    1987

    Aaargh!

    1987

    Fighting Hack and slash/Beat 'em up Arcade
    Arcade Apple IIGS Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC MSX
    In each city you need to destroy the buildings until you find the Roc's egg. There is an egg hidden in most but not all of the cities. You will need to punch the buildings to demolish them, or flame them to set them on fire, while fighting off the other creatures on the screen. Watch out for the hornets that fly across the screen and sting you. Be wary of the weapons the humans try to bring to bear. You will need to destroy these before they destroy you.
  • 4th & Inches

    1987

    4th & Inches

    1987

    Simulator Sport Strategy
    Apple IIGS Commodore C64/128/MAX DOS Amiga
    4th & Inches is an early football title.
  • 3D Galax

    1987

    3D Galax

    1987

    Shooter
    Atari ST/STE Amiga
    As the name implies, 3D Galax takes the Space Invaders/Galaxian concept into the third dimension. Seen from a first-person cockpit perspective and utilizing flat-shaded polygonal graphics, waves of aliens advance towards the player and must be destroyed with a laser cannon. Unlike in the originals, the aliens never shoot back: the only danger they pose is that of crashing into the player. If any aliens from a wave survive an attack run by not being destroyed before they pass the player, they will try again and again, until either the entire wave or the player is destroyed. The alien formations change every four waves, but not before a bonus stage involving navigating an asteroid field is passed.
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