Family Quiz 4-nin wa Rival (ファミリークイズ 4人はライバル? lit. Family Quiz 4 Man Rivalry) is a Japanese trivia game devloped by Athena for the Famicom, and published in Japan in November of 1988. This game was Athena's first console release. With a focus on family play, the game allows for four players to compete simultaneously. The goal is to beat the other opponents in four mini-games, each requiring that the player answer some Japanese trivia questions in order to proceed. The four mini-games are based on a game show, a board-game, the game of Othello, and a memory match game. In the game show, the only version that allows for just one player, answering questions correctly raises that player's podium towards a balloon. The other versions require at least two players, and turns may only be taken after players have answered a trivia question correctly.
Target Plus requires the Gun Stick accessory, a light gun. The game consists of two parts that can be played independently, all related to shooting ranges.
In the first part, you will have to shoot flying plates, and in the second part of the game your goal will be to protect a cooked chicken from being relentlessly attacked by spiders or wasps.
Main character is a freshman student who gets to enter a student dormitory "Cosmos club" full of girls. He is secretly in love with one of the girls and seeks her attention.
A sci-fi/comedy NES adventure game developed and published by Natsume in Japan only.
Touhou Kenbun Roku ("The Travels of Marco Polo") is an adventure game that uses the then-ubiquitous NES adventure game system of having a series of menu commands with which to interact with the world. As a text-heavy Japanese adventure game, some fluency with the language is required in order to play it.
The game depicts a troublemaker sent from the future back to 1275, when Marco Polo was in the midst of his explorations.
Only one man can save time: temporal physicist Adam Cooper, inventor of a miraculous time travel machine - the Time Sphere. Issue commands to your diverse team of operatives to prevent the Assassination of Kennedy, an event that causes a time crisis.
Apache 3 is a 3D scrolling shoot 'em up arcade game released by Tatsumi (and Data East in North America) in 1988. Players control a yellow AH-64 Apache helicopter with weapons and shoot everything in the air and on the ground.
Mirai Ninja was based on a Japanese movie of the same name, also produced by Namco. Both the game and the movie were released the same year.
The plot of the movie: A man's body and soul are stolen and used as part of a demon castle. What's left becomes Cyber Ninja. He teams up with the chi students whose cyber-earmuffs show matching red symbols. They fill their swords with ammunition, grab some neo-retro-cyber-antique guns and attack the demon robot expendable ninja squad. Each fight is won by whichever side uses more gratuitous special effects. They slay the Tron-like hover droids, who are destroyed in their shame. There's a showdown with a white-armored guy with dreadlocks, who is later reincarnated by the eclipse and a lot of multicolored lightning. After killing the make-up wearing effeminate spider person, the chi school fires a giant gun at the demon castle spider cyber robot. It blows up.
Atomic Robo-Kid is a horizontally scrolling shooter released in arcades by UPL. The player controls the titular character through six stages of increasing difficulty, facing an alien "governor" boss (which are so large as to be considered levels in and of themselves, as some of the bosses take up several screens) at the end of each level, followed by a "duel" level against other Robo-Kid sized robots. Many levels branch into others, giving the player the choice over which zone to enter next, increasing replayability.
Despite the defeat of Trebor, Werdna, and L'kbreth, dark times once again threaten the kingdom of Llylgamyn. So once again a party of adventurers must venture forth to vanquish the evil.
Wizardry V represents a complete revision of the gaming system used in the first four installments, with larger mazes, new spells and character classes, and an expanded system for combatting and interacting with creatures. It is also the first game in the series that allows, but does not require characters imported from a previous scenario.
Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnel in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a random direction. There also bounce domes, off of which the ball will be deflected, but over which players are free to move.